REVIEW · SAVANNAH
Spirits with Spirits Happy Hour Walking Bar Pub Crawl
Book on Viator →Operated by Full Moon Tours · Bookable on Viator
Savannah has a second, spooky soundtrack. Spirits with Spirits pairs happy-hour drink stops with Historic District ghost lore, and it moves at a relaxed pace you can actually enjoy. I like that the guide ties the legends to real places like Johnson Square and the Marshall House, so the stories feel grounded, not random.
One heads-up: this is low-key spooky-history more than a jump-scare thriller. If you want non-stop terror, you may find some stops are more about local background than haunting action.
In This Review
- Key things to know before you go
- Spirits with Spirits in Savannah: what the 90 minutes really feels like
- Meeting at Rail Pub and staying comfortable on the walk
- Stop-by-stop: ghost stories and happy-hour pauses in Savannah’s squares
- Stop 1: Molly MacPherson’s Scottish Pub & Grill
- Stop 2: Johnson Square
- Stop 3: Wright Square
- Stop 4: Reynolds Square and the Ole Pink House
- Stop 5: Abe’s on Lincoln
- Stop 6: City Market
- Stop 7: The Marshall House, Historic Inns of Savannah
- The stories behind the spook: why Savannah legends stick
- Drinks, happy hour value, and keeping it 21+ friendly
- What to do (and not do) to make it better for you
- Who this Savannah pub crawl suits best
- Should you book Spirits with Spirits?
- FAQ
- How long is the Spirits with Spirits Happy Hour Walking Bar Pub Crawl?
- Where does the tour start and end?
- What time does the tour run?
- Is the tour in English?
- Are drinks included in the ticket price?
- What is the minimum age?
- Does the tour run in bad weather?
- How physically active is the tour?
- What’s the group size limit?
- Who provides the guide?
Key things to know before you go

- A two-in-one walk: ghost tour storytelling plus a pub-crawl vibe with time for drinks
- Historic District square route: you’ll hear how Savannah’s 24 squares shaped the city and its hauntings
- Short stops with a guide: multiple iconic locations, each with a specific story beat
- Optional alcohol purchases: happy hour deals may be available, but drinks are not included
- Small group size: capped at 20 people, which helps the tour stay conversational
- Built for weather: it runs in all conditions, so plan for rain and comfort
Spirits with Spirits in Savannah: what the 90 minutes really feels like

If you’re the type who enjoys a good story while walking city streets, this works. You’ll spend about 1 hour 30 minutes weaving through Savannah’s Historic District, stopping often enough to hear the plot, but not so long that you feel stuck. The mix of ghost lore and pub-time makes it feel like a night out, not a dusty lecture.
What I like most is how the tour treats Savannah like a living set. Each stop gives you a reason the legend exists, tied to the place’s role in early planning, famous homes, or old commercial life. And the guide energy matters here. People single out Craig for being funny, interactive, patient with the group, and good at keeping the vibe moving.
The tour is also clearly adult-focused: you need to be 21+ for the happy-hour side of things. That can be a plus if you want the crowd to match the setting.
Other pub crawls and bar tours in Savannah
Meeting at Rail Pub and staying comfortable on the walk
The tour starts at 4:00 pm at The Rail Pub, 405 W Congress St #2410. That matters because Savannah evenings can shift fast—especially if you hit rain. The good news: it runs in all weather. The practical takeaway is simple: wear shoes you trust on uneven sidewalks, and bring layers or a rain shell.
The tour is listed with moderate physical fitness as a requirement. Translation: you’ll be walking and standing for multiple quick story moments. It’s not described as a strenuous hike, but don’t plan to do it in sandals or with blisters already brewing.
Group size is capped at 20 travelers, which you’ll feel. With a smaller group, it’s easier for the guide to keep everyone together and for you to hear the story without constantly craning your neck.
Stop-by-stop: ghost stories and happy-hour pauses in Savannah’s squares

This is the heart of the experience. You’re not just passing landmarks—you’re getting a specific story connected to each one. The stops are short, so keep your phone charged for photos and your attention ready for the next turn.
Stop 1: Molly MacPherson’s Scottish Pub & Grill
You begin at the Molly MacPherson’s Scottish Pub & Grill area with your first drink, then you head outside to hear the sad tale of Charlie. The story centers on Charlie as a resident in an apartment on the second floor, dealing with sadness that lingers.
Why this stop works: it sets the tone quickly. You get the social part first, then the mood shifts into ghost-story listening without the awkward transition you sometimes get on pure ghost tours.
Possible drawback: because you’re grabbing drink time early, it can be easy to arrive slightly behind and slow the group. If you’re aiming to settle in fast, arrive a few minutes early to order and get ready.
Stop 2: Johnson Square
Next comes Johnson Square, where the guide explains how General James Oglethorpe planned Savannah with 24 squares. You’ll also hear why fires were so disastrous in Savannah’s early years—and how those long-ago setbacks helped fuel ghost stories. The stop ends with the sad story of Gracie.
Why this stop matters: it gives you a framework. Once you understand the square plan, you start noticing the city’s logic everywhere you walk. The ghost lore then feels like a cultural memory attached to actual urban design.
Small consideration: square stops are often outdoors and can be breezy. If you’re cold easily, dress for it.
Other walking tours we've reviewed in Savannah
Stop 3: Wright Square
Wright Square, Savannah’s second square to be built, brings you more early-haunting tales. You’ll hear a story that connects Savannah to the world of Forrest Gump—including where Jenny from Forrest Gump worked. You’ll also learn about the original city jail site and what sits there now.
Then the tour shifts again with the reason Wright Square gets its name: it’s called the hanging square, and you’ll hear the sad story of Alice Riley.
Why it’s compelling: this is where the tour blends city history with dramatic storytelling. Even if you’ve seen Savannah’s squares before, Wright Square’s jail-and-execution associations give the walking route extra weight.
Possible drawback: this stop leans more into historical-darkness themes. If you prefer lighter ghost stories, you might want to mentally pace yourself and not expect every beat to be scary in the fun way.
Stop 4: Reynolds Square and the Ole Pink House
At Reynolds Square, the guide connects fiction and film themes to real locations. You’ll hear about the original antique shop of Jim Mercer, a key character in Midnight in the Garden of Good and Evil. You’ll also learn about hauntings connected to an old movie theater during renovations.
Then you’ll get to one of Savannah’s most famous spooky structures in the tour logic: the Ole Pink House.
Why it’s great value: the stories here land at the intersection of popular culture and local legend. If you enjoy when a tour makes you see a well-known place from a fresh angle, this is a highlight.
Consideration: if you’re extremely photo-focused, remember the stops are timed. Don’t let pictures cut you off from the story.
Stop 5: Abe’s on Lincoln
You’ll stop at Abe’s on Lincoln, but there’s an important detail up front: it’s not named after President Lincoln. You’ll hear how the bar got its name and the haunted tales tied to an 18th-century home that’s now a popular dive bar.
Why this stop works on a pub crawl: it feels like the tour turns into a real night out. You get history, but you’re also in a place where people naturally relax and talk.
A possible drawback: some bars are louder than others. If you’re someone who needs quiet to hear every word, keep close to the guide during the story moment.
Stop 6: City Market
City Market is the next stop, and it’s described as Savannah’s old warehouse district and open market. The guide frames it as hauntingly fun, with stories that point to gruesome practices once hidden in many buildings’ basements. You’ll also hear what happened when Poor Larry’s—a well-known watering hole—first opened for business.
Why it’s a good mid-tour reset: after a series of square-based tales, City Market adds motion and texture. It’s an active area with energy, so the story feels like it’s part of everyday Savannah life, not just preserved in the past.
Consideration: markets can be crowded. Stay aware of your group and the direction you’re walking so you don’t accidentally wander while the story is being told.
Stop 7: The Marshall House, Historic Inns of Savannah
The tour ends with stops around The Marshall House, an 1850 grand hotel built by Ms Marshall. The stories you’ll hear include what happened in 1864, when the Union Army commandeered the hotel for hospital use during their occupation of Savannah. You’ll also hear about ghost tales linked to cats, children, and soldiers that people associate with the building.
This stop adds emotional weight. It’s not just supernatural fun; it connects Savannah’s legend-building to real wartime history and the human cost of it.
One practical note: even though the route is said to end at Abe’s On Lincoln, the Marshall House portion is one of the main story finishes. So expect a bit of a final stretch, and then take a minute at the end point to breathe.
The stories behind the spook: why Savannah legends stick

What makes Savannah ghost tours different from generic Halloween theater is that the city is structured for walking and observation. That square layout means you’re always moving between “chapters,” and each chapter has a physical reason for the story.
On this tour, the major threads are:
- City planning by James Oglethorpe and the 24-square system
- The way early fires shaped buildings and fear
- The repeated theme of “a specific person’s sadness,” like Charlie, Gracie, Alice Riley, and others
- The blend of local legend with popular culture, including the Jim Mercer and Forrest Gump references
This helps you understand why ghost lore survives. It’s not just spooky wording. It’s a way of passing memory along in a city where you can still point at the spot.
Drinks, happy hour value, and keeping it 21+ friendly

Alcoholic drinks are not included. You can purchase drinks en route, and the tour notes that happy hour deals are available. That’s important for value: the tour is paying for the guide and the storytelling structure, while drinks stay optional and budget-flexible.
If you’re planning to spend money anyway, this format can be a smart way to turn your drinks into something with a purpose. If you’re not drinking much, you still get the full ghost-and-history pacing, but you’ll want to bring the mindset of staying engaged without relying on alcohol to set the mood.
Also, the tour requires a minimum drinking age of 21. So it stays in that adults-only lane, which tends to make the tone easier to match.
A nice touch from the tour experience: guides like Craig are known for keeping people well-hydrated, which matters in warm Savannah weather and also when you’re standing and listening.
What to do (and not do) to make it better for you

To get the best experience, go in with the right expectation: this is fun and story-focused. It’s not pitched as a fear-only event.
I’d do these things:
- Wear comfortable shoes and bring a layer if the sky looks suspicious
- Decide how much you want to spend on drinks before you start moving
- Keep your group together during short stops
- Listen for the reasoning behind the legends, not just the scary details
I’d avoid these mistakes:
- Don’t treat it like a full sit-down ghost tour. The stops are short, so you’ll miss parts if you wander or check out early.
- Don’t assume every minute will be a haunting story. Some stops are more about history and place than straight spooky thrills.
That last point is why a truly jump-scare crowd sometimes leaves disappointed. If you want a nonstop horror movie, choose a different style. If you want a guided night out with local stories, this is a strong fit.
Who this Savannah pub crawl suits best

This tour is a great match if you:
- Like your ghost stories tied to actual places and real-era context
- Want a laid-back evening that still feels organized
- Enjoy a bit of humor and interaction from the guide
- Prefer a small-group vibe capped at 20 people
It may not be the best fit if you:
- Want extreme scares or constant haunting action
- Need long explanations at each stop rather than quick story beats
- Are sensitive to outdoor standing during rain (it does run in all weather)
Should you book Spirits with Spirits?

Yes, if you want a night that mixes Savannah’s Historic District walkability with guided storytelling and the option to turn it into a happy-hour bar crawl. The route through Johnson Square, Wright Square, Reynolds Square, City Market, and the Marshall House gives you a lot of “I recognize this place” moments, and the guide energy—often highlighted as friendly and funny—keeps it moving.
Think twice if you’re chasing pure terror. This is more spooky-history and atmosphere than scary performance. If that sounds like your style, reserve your spot and plan for a comfortable walk. If you want something harsher, you’ll likely be happier elsewhere.
FAQ
How long is the Spirits with Spirits Happy Hour Walking Bar Pub Crawl?
It lasts about 1 hour 30 minutes.
Where does the tour start and end?
It starts at The Rail Pub at 405 W Congress St #2410 in Savannah and ends at Abe’s On Lincoln at 17 Lincoln St.
What time does the tour run?
The start time listed is 4:00 pm.
Is the tour in English?
Yes, it is offered in English.
Are drinks included in the ticket price?
No. Alcoholic drinks are available to purchase during the tour, and happy hour deals may be available.
What is the minimum age?
The minimum age is 21 years, with the minimum drinking age also listed as 21 years.
Does the tour run in bad weather?
Yes. It operates in all weather conditions, so dress appropriately.
How physically active is the tour?
It’s recommended for travelers with a moderate physical fitness level.
What’s the group size limit?
The tour has a maximum of 20 travelers.
Who provides the guide?
The experience provider is Full Moon Tours, and the experience includes a professional guide and local guide.
































